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Ervenfell - Crimson Plague v1.5 (No Travel Game Jam)

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Devlog

  • Ervenfell - Crimson Plague v1.5
    June 08, 2020 by Ryu#Ervenfell
    v1.5: -Almost all cutscenes can be skipped now -Player can now go out at night (day 1 and 3) -Added 2 side characters that are only active at night -Modified items and spells (Holy Fire causes burn no... Continue reading
  • Ervenfell - Crimson Plague v1.4
    June 03, 2020 by Ryu#Ervenfell
    v1.4: -Complete overhaul of in-game books, removed and replaced all scrolling texts -Text with more lines now have an additional pause to prevent skipping text on accident -On level 4 the player unloc... Continue reading
  • Ervenfell - Crimson Plague v1.2 and v1.3
    May 21, 2020 by Ryu
    v1.2: -Lowered music volume at the final boss, removed slight chance of double attack it was doing and moved it a bit to the right. -Horses shouldn't be as crazy anymore. -Fixed a few minor issues (ca... Continue reading
  • Ervenfell - Crimson Plague v1.1
    May 02, 2020 by Ryu
    Updates: v1.1: -Fixed cutscene where characters disappeared too soon. -Altered the village pre-forest area slightly. -Fixed a few npc conversation that were strange. -Lowered damage on the evolving pl... Continue reading
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