Ervenfell - Crimson Plague v1.5 (No Travel Game Jam)
Hi.
I'm Dejan P. Blažević, but most people just call me by my nickname, Ryu.
This game contains some content from my fantasy book (Ervenfell - The Alteration).
I made this short and rather fast game in 12 days (124 hrs says steam) for the No Travel Game Jam 2020.
I hope you enjoy a quick jump into my fantasy world. :)
Tip: Wash your hands after every battle and everyday of the game, it will give you an advantage in battle.
Synopsis:
In Ervenfell - Crimson Plague you play as Zara, a young Lightelf girl from Planin village, who is a novice healer/priestess of Myla [Goddess of Mercy].
Things prove to be a bit difficult when a sickness, a plague, suddenly appears and threatens to spread all across of Ervenfell.
Characters:
Main:
Zara: A young Lightelf, the main character
Myla: The Goddess of Mercy
The Order of Spellswords: A powerful group of abomination slayers visiting Planin village [Koib, Nami, Mave, Zirah, Iyo, Azra and Ryu (self insert confirmed xD)].
Other:
Many villagers, shop keepers and travelers at the inn.
Features:
-Playtime- is up to players. By skipping (fast forwarding) text and following the quests it will take up to 40min to complete the game, or you could just walk out of the city and get a game over screen.
-Books- ,all the books. If you feel like reading some more about the world of Ervenfell, you can do so in-game (or buy my book on amazon , even better).
-Choices- in this game matter, most of the time.
-No- cursed random encounters by walking around.
-Story- driven, battles are quick and easy to complete.
-Hopefully- you .
Excuses:
I love the default rpg maker tilesets, always did, and I'm not an artist, but I will admit I would have done more and better, had I not started off so late barely made it in time as is (tell me if you find any bug/glitch/something that shouldn't happen, so I can correct it).
"Your home"
End:
Thank you for reading and enjoy the game :)
Updates:
v1.1:
-Fixed cutscene where characters disappeared too soon.
-Altered the village pre-forest area slightly.
-Fixed a few npc conversation that were strange.
-Lowered damage on the evolving plaguelings.
v1.2:
-Lowered music volume at the final boss, removed slight chance of double attack it was doing and moved it a bit to the right.
-Horses shouldn't be as crazy anymore.
-Fixed a few minor issues (camera wrong offset, soldier who was refusing to die, my save file that got packaged with the downloadable version etc.)
-Heal spell cost reduced by 10 mana.
-Some spellchecking and correcting.
v1.3:
-Added a Quest Journal to help players remember what to do.
-Quest related things now have a question mark above them. (Old save files might be bugged, but might be fixed with the next update)
-Fire damage reduced (was too strong) and poison damage increased.
-A few changes regarding gameplay (music, text, npc movement, battle background etc)
-Intro can now be skipped
v1.4:
-Complete overhaul of in-game books, removed and replaced all scrolling texts
-Text with more lines now have an additional pause to prevent skipping text on accident
-On level 4 the player unlocks a new spell, Self-Purify (Cures poison)
-The heal spell is now healing a bit more.
-Modified the damage dealers, lowers damage, but more attacking and less poison attacks.
-Fixed minor issues and added some hidden loot here and there :)
v1.5:
-Almost all cutscenes can be skipped now
-Player can now go out at night (day 1 and 3)
-Added 2 side characters that are only active at night
-Modified items and spells (Holy Fire causes burn now, bread has a chance to heal confusion caused by the exchange spell, plague purge does more damage etc)
-Fixed a few quest "bubbles" that were a bit off
-Guard skill restores a bit of HP and Mana now
-Starting a new game will give the player Aragna's Ring and Scarf, offering a bit more protection and max. mana
-The game can now be completed within 20 minutes or less
Status | Released |
Platforms | HTML5 |
Author | Ryu |
Genre | Adventure, Role Playing |
Made with | RPG Maker |
Tags | 2D, Fantasy, no-travel-game-jam, Singleplayer |
Development log
- Ervenfell - Crimson Plague v1.5Jun 08, 2020
- Ervenfell - Crimson Plague v1.4Jun 03, 2020
- Ervenfell - Crimson Plague v1.2 and v1.3May 21, 2020
- Ervenfell - Crimson Plague v1.1May 02, 2020
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